PK ++ 0.9

Better late then never but I finally got some time to post about the not so new release of pk++ 0.9! Mostly fixes this time. Please bear in mind 0.9 is still a beta version. I suggest you to read to readme located in \Bin\PK++Documentation.ZIP. If you have questions/suggestions, contact us at mods@pkeuro.com. Read the full list of fixes and features below:

ADD: Cfg.RocketFix option for ProPlus rocket fix in non-ProPlus gamemode
ADD: Cfg.FallingDamage option for falling damage removal
ADD: Cfg.AutoScreenshot | \autoscreenshot [0/1] Takes screenshot 5 seconds after match end
FIX: Restartmap/Reloadmap respawning players during process
FIX: Autorecord naming errors
FIX: Overtime in tdm faulty
FIX: Bot respawning crashing server in some circumstances
FIX: Allready command malfunctioning
FIX: Bots continuing match play
FIX: PCF mode rockets
CHANGE: MOTD now shows server version and rocketfix on/off
CHANGE: Low gfx, No* effects temporarily disabled (dont panic – they will be enabled later)

Download the update via Steamfish. If you dont have a previous version of PK++, download Steamfish installer first and run it or download the full install.
Also, take a look at the list below:

Known PCF/Game Core Bugs
========================

BUG: Invisi-Dead Body bug still exists
BUG: Stakes still fire off spawn
BUG: Linux dedicated has issues with finding maps
BUG: Next weapon does not queue properly (example: fire rocket, hit stake bind, hit sg bind, both before rocket reload is done. Next weapon is stake, not sg)
BUG: Demo playback does not interpolate players movements.
BUG: Two different sounds still play when weapon switching + firing.
BUG: Invisible dead bodies bug. After having killed someone, a shot fired in the direction of his dead body will hit the dead body and damage you. Also happens to the last shot one fires when dying. If you fire e.g. a stake the instant you die, youll hit your own dead body instead of the opponent (can happen midair).
BUG: Gold Armor invisible. At times the Gold Armor is invisible for a certain player. Sometimes other items on a map are invisiable to a single player – mostly happens on absinthe
BUG: Delay with changing/firing weapons. Sometimes it will take a long time for e.g. the Rocket Launcher to fire after you just switched to it from e.g. the shotgun. Happens to all weapons I believe.
BUG: Directional rocket splash. Rockets fired in front of you will not slow you down, but speed you up. Happens both when the opponent shoots a rocket to your feet and when you yourself shoot a rocket in front of you.
BUG: Shotgun secondary fire (Freezer) does NOT work. The freezer does not work at all. The only thing it does is change the armor display of the player who has been hit with it to 0. However, he still HAS the armor and it is still protecting him when it is not supposed to protect him for 5 seconds.
BUG: Getting stuck and receiving a lot of falling damage after coming back to the ground. When you get stuck at e.g. Silver Armor on Sacred on the broken steps youll lose 60+ health when you hit the ground again.
BUG: Server sometimes drops to low fps, clients on server drop also. Known since 1.4. Even seen in tournament final in Turkey.
BUG: Listen server/Dedicated server sometimes start in slowmotion mode, only a restart fixes it.
BUG: Occasionally one client will connect to a server and move in slowmotion.

Thats all Folks!

New World Tour Coverage Site

Well, I am bored, sat in the office and scouring the net and I come accross this entry in the CPL Forums.

Looks like the CPL have re-launched a new version of their CPL World Tour Coverage Site.

The site is integrated as a part of the main TSN Central Site (our favourite chaps for all things esports related) and seems to contain a lot more new content than the old WT site.

New features include updated World Tour Blogs maintained by some of the shoutcasters attending the WT stops along with galleries (for those of us who are REALLY bored) and lots of other nice bits and bobs.

Admitedly this isnt so much of a news scoop, more of a heads up for anyone whose bored and hasnt stumbled onto the site as of yet.

The official news post can be found here: http://forums.thecpl.com/ubb/ultimatebb.php?ubb=get_topic;f=30;t=000183;p=1#000000

The new site is available here: http://cplwt.tsncentral.com./

Happy reading!

PKSC Cup

This Friday at 09:00 pm , PKSC host a painkiller cup if u wish to take part in this u can visit there website http://www.pksverige.com/?news=1&action=more&id=160 or ask in there irc channel #pksverige speak with an op for help or information about the event

Menu to the left Anmälning means Sign up !

good luck and have fun for all people that take part in this event

ESL Spring Cup

The Electronic Sports League is hosting a 2on2 TDM Spring Cup for Painkiller which still has some open slots.

The cup consists of 16 teams as a maximum and will kick off on wednesday 23/03/2005 at 9:15pm (cet).

Of course this cup also has some prizes:

1st place: 2 x Speedpad orange-flex, 6 month ESL Premium Account
2nd place: 3 month ESL Premium Account (for each player)
3rd place: 2 month ESL Premium Account (for each player)

A double elimination system is used and each week a new round is played, the grand final will be at the end of april. The first match date is fixed, the matches for the next rounds can be adjourned by 6 days.

The signups will close on wednesday at 5pm (cet). Since this cup uses a checkin system to figure out which team is active in the beginning the teams have to be online at 8:30pm (cet) on wednesday to validate their presence on the ESL site.
So even if you do not get a free slot during the signups there is still a chance to play in this cup if teams do not show up.

Each team can chose one map of the following mappool for each match:
DM_Ballistic DM_Cursed DM_Fallen1 DM_Illuminati DM_Sacred

If the match results in a draw DM_Ballistic has to be played as decider map.

After loging in to the ESL site and creating a 2on2 team you can sign up here:

http://www.esl-europe.net/eu/pk/2on2/spring_cup/leagueinfo/

European Painkiller League

“AAt last, after a hard days work from me (mostly spent on google) and a hard few weeks of work from a friendly chap aka Boov (many thanks for the design), the website is all but done and the leagues ready for launch. The first season of EPK will include a 1v1 duel and a 2v2 TDM league in the format of 10 player/team divisions. Im not expecting to get a huge amount of signups for either but i will limit these to 4 division s each – ranked, by skill, from 1 through 4. Rounds will be played weekly for both leagues and wont clash, so it will be possible to participate in both the 1v1 and the 2v2 league. The 1v1 league will kick off on Monday 28/03/05. The server rules, map pools and signups for both leagues are below.”
The signups are now open – www.epk-league.com – Idle and support in #epk-league
danke!!