Painkiller SP Map Support

For those that want it, here is a version of Painkiller.exe which supports listing SP maps for MP loading!

Painkiller++.zip

This is not essential for PKBeta testing, but useful if you like doing everything through the dedicated server interface / listen server menu ui. It goes without saying that this also does not require the game cd, and is fully compatible with Vanilla Painkiller.

PK++ Beta On Steamfish Updated

Right, we are now updated with the following changes. If they do not appear correctly, please communicate that HERE (in comments):

FIX: Player models now show correct weapon
FIX: Teleporter prediction turned off, was causing issues
FIX: Ravens/barrel removed
FIX: Loading times fixed
FIX: Local player jump sounds
FIX: Kill/out of level should work in warmup
FIX: Dedicated server now loads monsters
FIX: Clan arena and COOP modes shown in server create menu
FIX: Most monsters (90%) should work now on listen and dedicated
FIX: AI Brain changed for basic handling of multiple players
FIX: Respawnable on SP maps
ADD: Loc files for most maps! THANKS SYS!
ADD: Waypoint files for most maps! THANKS SYS!
ADD: Mapview files for most maps! THANKS SYS!

TODO:

Weapon prediction issues
Interpolation model hovering
Item handling from SP maps for MP

If you get LScript errors, I need the name of the lua file, and the line number! LOOK AT YOUR script_error.log (and paste it here)!

RUN STEAMFISH NOW!