What Would a New Painkiller Game Look Like? – A Community Discussion

Fans of classic arena shooters have been reminiscing about Painkiller, a fast-paced FPS known for its brutal combat, over-the-top weaponry, and gothic horror aesthetic. A recent discussion on r/boomershooters sparked speculation about what a modern Painkiller sequel might look like.

Modern Engine & Visuals

Many players agree that a new Painkiller would likely be built on Unreal Engine, taking advantage of cutting-edge physics, destructible environments, and improved lighting to amplify the series’ intense action.

Evolution of Mechanics

While keeping the core arcade-like gunplay, fans are curious about how Tarot Cards, bosses, and progression systems could be expanded. One interesting suggestion was incorporating rogue-lite mechanics into the Tarot system, making each playthrough feel dynamic and rewarding.

Multiplayer & Co-op

A co-op mode seems like a natural fit for the game’s wave-based action, but opinions on PvP multiplayer are mixed. Some believe a Quake-style deathmatch could be revived, while others think it might distract from the single-player focus.

Quality-of-Life Improvements

To appeal to modern gamers, Painkiller would need refined controls, smoother movement mechanics, and better accessibility options without sacrificing its hardcore, old-school FPS roots.

Conclusion

A new Painkiller could bring back the best elements of classic boomer shooters while incorporating modern physics, improved visuals, and engaging progression mechanics. Whether it goes the rogue-lite route, expands multiplayer, or stays purely single-player, one thing is clear—the community is hungry for a return to Painkiller’s relentless, demon-slaying action.

Would you want a new Painkiller? What features would you like to see? Let us know in the comments!

Leave a Reply

Your email address will not be published. Required fields are marked *