A little update today. PK++ 0.9 has been made compatible with patch v1.64. It also contains a few minor fixes and changes. Please bear in mind 0.9 (0.9.1.64 now) is still a beta version. I suggest you to read to readme located in \Bin\PK++Documentation.ZIP. If you have questions/suggestions, contact us at mods@pkeuro.com. Read the full list of fixes and features below:
CHANGE: Support for PCF version 1.64
CHANGE: Cfg.RocketFix default set to true
FIX: Pitabot minor fix for players joining game
FIX: Removed temptation to add old changelog to current version to make it seem more
FIX: Freezer is now showing on simplehud
FIX: Ammobackground is now working correct on simplehud
ADD: \version command to check local PK++ version
ADD: DisableHud [0/1] disables hud for map images
ADD: \camerayaw| \camerapitch for mapper image support
Download the update via Steamfish. If you don
*UPDATE* Some extras added (run Steamfish again or grab Standalone Installer):
ADD: Orange and Pink options for brightskins
CHANGE: Low gfx effects re-enabled
FIX: Low gfx settings causing gradual fps loss
FIX: PCF bug, decal stay time set toOff failed to save to config
ADD: \nodecals [0/1] for toggling decal rendering ingame
ADD: Cfg.ShowTimerShadow, Cfg.ShowFPSShadow, Cfg.ShowPingShadow added
Oh, and DM_Q1KMB and DM_Lukin were added. 🙂